Pages: 1 2 3 4 5 6 7 8 [9] 10 20 30 40 |
161. The Scimitar and Tracking Links - in Ships and Modules [original thread]
Originally by: Celedris Edited by: Celedris on 09/12/2007 21:48:11 The Scimitar's tracking enhancers were vastly overpowered, and have now become balanced modules. It's was just far too much of a bonus because it effected *two* importa...
- by Spaced Skunk - at 2007.12.09 21:50:00
|
162. The Scimitar and Tracking Links - in Ships and Modules [original thread]
Edited by: Spaced Skunk on 09/12/2007 20:24:06 OK lemme start this thread off with what a Tracking Link II did on a Scimitar in Revelations and what it does now in Trinity. Revelations - Level 4 Logistics Tracking Link II: Range: 1.3975 (...
- by Spaced Skunk - at 2007.12.09 20:22:00
|
163. Trinity Scimitar Stealth Power Grid Nerf? - in Ships and Modules [original thread]
My Scimitar is still alive and kicking with its revelations fit. Also might I add...the new design on the ship is just fkin cool. To Spawny, a great guy, a great laugh. Rest in peace buddy.
- by Spaced Skunk - at 2007.12.08 13:24:00
|
164. Sigs - in Out of Pod Experience [original thread]
For all your eve forum related sig needs; Eve Files from CHRRRRRIIBBBAAAA To Spawny, a great guy, a great laugh. Rest in peace buddy.
- by Spaced Skunk - at 2007.12.07 18:22:00
|
165. Sigs - in Out of Pod Experience [original thread]
For all your eve forum related sig needs; Eve Files from CHRRRRRIIBBBAAAA To Spawny, a great guy, a great laugh. Rest in peace buddy.
- by Spaced Skunk - at 2007.12.07 18:22:00
|
166. boot.ini - in Out of Pod Experience [original thread]
So is it fixed now? I downloaded the premium and have installed it, my boot.ini is still there. According the the news alert: "We have taken down the ability to download the Classic to Premium upgrade patch until we have determined where the iss...
- by Spaced Skunk - at 2007.12.06 11:57:00
|
167. 4000m3 volume for a Capital remote Armore Repairer bug or not? - in Ships and Modules [original thread]
If I remember correctly you could exploit thier size, because building them then refining at your destination meant you could get an insane ammount of mineral space in your ship. Now they are normal, jump frieghters have a use. To Spawny, a gr...
- by Spaced Skunk - at 2007.12.06 11:06:00
|
168. Fix the vagabond (and why) - in Ships and Modules [original thread]
Originally by: Drek Grapper Edited by: Drek Grapper on 21/11/2007 14:03:10 The Vaga is living on a reputation gained well before all the nerfs in the game affected it's abillities. People see a Vaga and they sh*t themselves. This fear ...
- by Spaced Skunk - at 2007.12.04 19:53:00
|
169. Boost Minmatar!! - in Ships and Modules [original thread]
Edited by: Spaced Skunk on 04/12/2007 19:43:38 Hail is Minmatar racial, so naturally it will be designed to rip Amarr to bits which is why you get such a high explosive Hp damage ammount. The cap statement is dependant on certian variables, l...
- by Spaced Skunk - at 2007.12.04 19:43:00
|
170. Eve University Open TS Party - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Toros Deil Burn Eden is all well and good (or not, depending on your viewpoint), but when you are done there you can come and hang with the coolcats and hipchicks at the Ivy TS. Laid back (with my mind on my ISKies and my I...
- by Spaced Skunk - at 2007.12.04 17:47:00
|
171. Large Energy Transfer Between Two Ships? - in Ships and Modules [original thread]
Originally by: Idxx Thats the module I bought for both - it was very cheap. Ill work on getting the skill up, at which point ill just pickup the t2. Thanks. Theres some cheap (I think 7mish) rigs that will reduce modules requireing en...
- by Spaced Skunk - at 2007.12.04 17:24:00
|
172. Need For Speed Prostreet - in Out of Pod Experience [original thread]
The last game I got from EA was BF2142. It all worked well till I got my Creative Xfi soundcard, and I should have read the forums but even the game itself recommended that soundcard right? Well this game is nothing but crashes and freezes for me...
- by Spaced Skunk - at 2007.12.04 15:49:00
|
173. Crusader tracking issues - in Ships and Modules [original thread]
Originally by: Verx Interis Originally by: Spaced Skunk Can you give me your setup please so I can have a good looky, I use Pulse on the Crusader so I am a little consufed to just how you would fit a decent ranged Crusader. Rememb...
- by Spaced Skunk - at 2007.12.04 10:48:00
|
174. Crusader tracking issues - in Ships and Modules [original thread]
Can you give me your setup please so I can have a good looky, I use Pulse on the Crusader so I am a little consufed to just how you would fit a decent ranged Crusader. Remember, the faster you orbit your target...even if your target is still (in ...
- by Spaced Skunk - at 2007.12.04 10:11:00
|
175. Maelstrom in L4 missions - in Ships and Modules [original thread]
I use: 8 X 1200MM IIs (generally better for PVE, tracking is essential) 3 X Specific Hardener IIs (or invuls) 1 X Dread/Caldari Large Booster or higher (needed!) 2 X Caldari Navy Boost Amp (cant use t2, sometimes I take one out for a shadow serp ...
- by Spaced Skunk - at 2007.12.03 16:15:00
|
176. if i salvage but do not loot does it trigger aggro? - in Ships and Modules [original thread]
Good question, why isnt this classed as aggression? I had someone SCAN!!! my level 4 and start salvaging it....I mean...what the hell?!?! To Spawny, a great guy, a great laugh. Rest in peace buddy.
- by Spaced Skunk - at 2007.12.02 22:03:00
|
177. hitman - the movie - in Out of Pod Experience [original thread]
Originally by: CCP Sharkbait ok who's seen it and what did you think ? i just watched it and i thought it was a good movie. well worth watching in my opinion Thats the scariest avatar I have ever seen. To Spawny, a great guy, a g...
- by Spaced Skunk - at 2007.12.02 13:45:00
|
178. Exanimo Inc (Back in the Merc business) - in Crime and Punishment [original thread]
Good luck yarrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr! To Spawny, a great guy, a great laugh. Rest in peace buddy.
- by Spaced Skunk - at 2007.12.02 13:43:00
|
179. Cap boosters - in Ships and Modules [original thread]
Originally by: sexii beast Edited by: sexii beast on 02/12/2007 13:23:30 OK so ive been pvping a lil bit recently and ive noticed so many ships that rely purely on their cap boosters to stay alive. So i was wondering what ships can fi...
- by Spaced Skunk - at 2007.12.02 13:36:00
|
180. Best solo/small group PvP ship? - in Ships and Modules [original thread]
Vexor (1600mm plate, small rails, t2 drones) or Ishkur (Will still be good after they nerf it tbh) move over to gallente on them skills for pvp :) If your looking at something in the time being, I'd suggest Moa for small gang. Solo Caldari thoug...
- by Spaced Skunk - at 2007.11.30 18:06:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 20 30 40 |
First page | Previous page | Next page | Last page |